Destiny 2 beta: first glance.
An overview of the beta version of the cooled MMOFPS mmFPS can be divided into two parts, for those who played the original and for those who are not familiar with the universe Destiny. But under the second part of my narrative, one could put an overview of the first part of any game journalist, with some amendments to a few innovations in the sequel, since there are no really revolutionary changes in the game. All changes are most likely evolutionary. Beta Destiny 2 Very stingy on content. Bungie suggested that we try ourselves only in the first plot chapter, the duration of which is about half an hour, in one Sterk (cooperative adventure for three players) and in the PVP arena in 4 by 4 by 4 by 4 by 4. But, despite the small amount of content and a large game experience of the time of the first Destiny, I already had the first impressions of the game.
A little about the plot. As expected, in Destiny 2 We have to fight with the red legion of bondage under the leadership of Dominus Gola. You can find out the background of the conflict here what you need to know about the Destiny universe to enjoy Destiny 2.
The first plot chapter is very exciting and dynamic in the spirit of the games of the series Call of Duty or Halo.In it, we are trying to unsuccessfully discourage the attack. It is impossible not to notice a huge number of explosions, spectacular scribbled scenes, as well as a three of magnificent cinema. The game leads us to the beginning of the trip and shows how we lost all the strength and “gear”, then the blood we earned in the first part.
As for the first fear (a cooperative adventure for three https://nonukcasinosites.co.uk/honest-casinos/ players), then the mechanic has not changed at all. Our detachment had to break through to the boss with the desired “Luta” through the hordes of old familiar vehicles and biases. I do not think this is a minus, since the classical structure of the underground passing for all MMORPG completely satisfies me.
But in the PVP completely without revelation. Classical for Destiny The PVP Arena Center for the City with the new Countdown regime did not cause me special emotions, but in fairness I must say that a decrease in the number of players from twelve to eight does not affect the dynamics of what is happening, due to the rules of the new bomb regime.
The picture in the game has become a little brighter and saturated. It is especially noticeable how the developers have worked with fire. The engine in the game has not changed, but still was slightly redesigned. And in general, we can say that the schedule of the loser, but in no way that it has changed dramatically.
Gameplay Destiny 2 It remained almost the same as its predecessor, with the exception of some pleasant changes personally for me, which I overlooked, depending on the first game videos. At first it seemed to me that the simplification of the Talent of Talents for all characters is an unconditional minus, but during the game I found out that each character was added by one active ability and this innovation is great to refresh the gameplay. For example, titans can put shields, sorcerers create an aura increasing damage or protection, and “Blink” remote from talents “Blink” was pumped into active ability to supplement the classical jump.
At the moment, this is all that I can tell you about the innovations included in Destiny 2. The impressions that I received during the beta test in the most part positive. A little more than a month remains before the full release of the game and even then we will be able to make out the game on the “shelves”.
Pleasant game!